Chamber 09
Atalanta
Performance & Optimization
Frame time, loading strategy, memory budgets, and the trade-offs behind them.
Relentless efficiency, nothing wasted. How sites stay smooth under heavy 3D and motion: LOD, culling, texture budgets, shader complexity, and degradation that still feels intentional.
Atalanta
Nothing wasted. Every millisecond argued for.
Not yet opened. Performance work is documented here once there is a budget to defend.