HephaestusHeracles
Draw-Call Discipline
Treat draw calls as a published budget — one population, one call — so a forge stays honest when the count climbs.
Learning value: 5 of 5
Chamber 09
Performance & Optimization
Frame time, loading strategy, memory budgets, and the trade-offs behind them.
Relentless efficiency, nothing wasted. How sites stay smooth under heavy 3D and motion: LOD, culling, texture budgets, shader complexity, and degradation that still feels intentional.
6 entries · 3 run live
Lead exhibit · learning 5/5
Treat draw calls as a published budget — one population, one call — so a forge stays honest when the count climbs.