Chamber 01
Hephaestus
Immersive & 3D
Camera systems, scroll-to-3D synchronisation, performance budgets, and honest mobile degradation.
The forge of living metal. Full experiences that push real-time 3D, scroll-driven storytelling, playable worlds, and high-production WebGL/WebGPU. Study how one hard idea is executed cleanly, and what it costs to run.
Instrument · instanced forge
Hephaestus
Heat, mass, and the smell of worked metal.
The forge is lit but nothing has been struck yet. Spatial work enters here only when it runs at frame rate on a phone.