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Chamber 01

Hephaestus

Immersive & 3D

Camera systems, scroll-to-3D synchronisation, performance budgets, and honest mobile degradation.

The forge of living metal. Full experiences that push real-time 3D, scroll-driven storytelling, playable worlds, and high-production WebGL/WebGPU. Study how one hard idea is executed cleanly, and what it costs to run.

Instrument · instanced forge

Scroll to arm the forge.

Hephaestus

Heat, mass, and the smell of worked metal.

The forge is lit but nothing has been struck yet. Spatial work enters here only when it runs at frame rate on a phone.

Hephaestus · 0 entries · no exceptions granted