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Odysseus · search instrument

Find the technique, not the trend.

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  1. The Instanced Forge

    Hephaestus · LV 5

    Four thousand ingots drawn in a single call, with the draw-call figure published next to the frame time so the cost of the scene is stated rather than implied.

  2. The Rift in N-Space

    Hades · LV 5

    A bident built by subtraction — unlit black prongs with tone mapping disabled, and a simplex vortex between them that the cursor drags like a hand through smoke.

  3. The Hydro-Prismatic Leviathan

    Poseidon · LV 5

    A trident where a single transmission material at an index of refraction of 2.42 does all the work, backed by 400 instanced cavitation bubbles it exists to distort.

  4. The Struck Ingot

    Hephaestus · LV 4

    An object with no vertices — a signed distance field marched per pixel, with the step budget exposed so the exact moment quality is bought back is visible.

  5. Scroll Velocity Bus

    Hermes · LV 4

    One RAF writes --scroll-progress and --scroll-velocity; every atmosphere and stage reads the bus without registering listeners.

  6. CSS Depth Planes

    Nyx · LV 4

    Parallax depth without a renderer — stacked planes, scroll velocity, and grain that still reads when WebGL never arms.

  7. Layered Depth Field

    Nyx · LV 4

    Four translucent planes at different parallax depths producing depth with no canvas, no shader, and no main-thread cost.

  8. Film Grain Restraint

    Nyx · LV 3

    A named film layer that survives view transitions and never becomes a second animation competing with the aura.

Reading the whole domain? Open Nyx