Honest LOD
Level-of-detail that drops populations and post, not meaning — a degradation path you can defend on a phone.
Hector: Solid, honourable, high-craft work.
Why it matters
Mobile degradation that swaps a scene for a screenshot teaches nothing. Honest LOD keeps the same idea at a cheaper resolution: fewer instances, no bloom, frozen drift — still the forge.
Key techniques
- Tier enum driven by DPR, coarse pointer, and a one-second fps probe.
- Populations culled by tier rather than by vague "mobile" flags.
- Post-processing gated behind the high tier only.
What to steal
The transferable part.Name the tiers in the UI. Low / medium / high with what each drops. Visitors and agents can verify the claim.
What not to copy
Context-specific or costly.Do not hide the tier switch. A silent downgrade is how you ship a lie.
Inclusion rationale
Hephaestus without a published degradation path is incomplete by the chamber's own intro.
Technical register
Performance
Probe once after mount; never keep a perpetual fps sampler on the hot path.
Mobile
Default to medium on coarse pointers. High is opt-in.
Accessibility
Tier changes never remove the textual fallback describing the weapon or study.
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